I was finally able to solve the crashing bug tha thas been bugging me the past week, and only affected trial mode timeout. Which in XNA terms did not allow me to debug it because there was no way to call to make the game timeout on the trialmode with a debugger on. But the issue is solved, and everyone is happy!
I have till the 23rd of July before I get the game to the review process, that would probably be my deadline for the project. Ahh, it has come along way and there definitely has been bumps and potholes along the way. I'm almost kinda glad this is coming to a close, because I have been working on this project for far too long now :)