1 million is such a magic number! A little more than a year ago I was very unsure how Windows phone would go especially with iPhone and Android had a unshakable grip on the market. I had little idea how much 1 year can do to someone who bets big on a new kid on the block. But looks like my bet is starting to payoff and the odds are getting better everyday. Let’s see the breakdown of game downloads since I launched till January 14, 2012
| App | Downloads |
|---|---|
| Blackboard Gems | 17,233 |
| Quadra Pro | 6 |
| Nom Nom Worm | 90,450 |
| Microchip Rush | 7,639 |
| Impossible Shoota | 156,267 |
| Fishing Girl | 47,576 |
| Quadra | 101,669 |
| Mafia Pizza Car | 13,216 |
| Air Dagger | 46,916 |
| Armored Drive | 224,875 |
| Traffic Cop | 93,986 |
| Steam Castle | 79,137 |
| Scribble Defense+ | 82,829 |
| Zombidemix+ | 32,619 |
| Scribble Defense | 1,551 |
| Zombidemix | 1,404 |
| Word Punk | 5,286 |
As you can see the success of my games are very polar, not every game is a success and not every game is a failure. Also my revenue is dependent on user stickiness not number of downloads, but having a large download number ultimately helps that. My most profitable game represents a good mix of content and infinite replayability. Also if you can see the disparity between Zombidemix, Scribble Defense, and Quadra’s paid and free downloads. The free games have astronomically more downloads that the paid versions.







